In the video, lead designer Anthony Gallegos detailed recent hotfix results and a roadmap that promises richer resource deposits and rebalanced predator attacks, changes aimed at sharpening the game's exploration and survival experience in response to community input.
The studio said upcoming smaller updates will expand the Biomods adaptation system with additional passive slots and new early-game survival options, while proximity voice chat, emotes and character customization are in development for multiplayer.
A larger content drop will open a new region inhabited by the towering Collector Leviathan and introduce fresh vehicles.
"Player feedback and voices are the most important signpost showing the direction Subnautica 2 should take," said Fernando Melo, executive producer, adding that the studio would continue an open-development approach that places user opinion first.
Developed by Unknown Worlds, founded by Charlie Cleveland and Max McGuire, "Subnautica 2" is the direct successor to the genre-defining "Subnautica" series, built on Unreal Engine 5 and offering up to four-player co-op for the first time across Steam, the Epic Games Store and Xbox Series X|S.
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