Kakao Games Unveils First In-Game Images of 'World of Goblins' Featuring Korean Aesthetics

By BAEK SEO HYUN Posted : June 8, 2026, 17:00 Updated : June 8, 2026, 17:00
In-game image of 'World of Goblins' village 'Tabaro' [Photo=Kakao Games]

Kakao Games has released the first in-game images of its upcoming mobile MMORPG, 'World of Goblins,' developed by Supercat.

On June 8, Kakao Games showcased key areas from 'World of Goblins,' highlighting a modern reinterpretation of traditional Korean architecture and landscapes.

The images reveal 'Tabaro,' featuring tiled buildings, thatched houses, and Jangseung, alongside 'Gwisusa,' which presents a gloomy atmosphere with bamboo forests and graves, and 'Guitak,' depicting a desolate gray Hanok village. Notably, the game combines 2D pixel characters with 3D backgrounds to create a distinctly Korean ambiance and a sense of depth.

Set in a fantasy world inspired by the Joseon Dynasty, 'World of Goblins' allows players to develop their characters freely without a rigid job system, enabling various skill combinations.

Cooperative content centered around clans is also a significant feature, allowing players to tackle boss challenges and engage in large-scale player-versus-player (PvP) battles.

Kakao Games reported that the game received positive feedback during a recent focus group test (FGT) for its Korean-themed world and flexible growth structure, as well as its unique gameplay.

Cha Myung-soo, head of Kakao Games' business division, stated, "'World of Goblins' breaks away from the job-centric structure and competitive norms of traditional MMORPGs, focusing instead on user choice and collaboration. We are preparing for domestic service based on a world rich in Korean sentiment and high freedom, with plans for future global market expansion."

'World of Goblins' is currently in development, aiming for a release in the third quarter of this year, with pre-registration set to begin in July.




* This article has been translated by AI.

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