Krafton's creative studio Unknown Worlds has announced that its new title, 'Subnautica 2,' has surpassed 4 million copies sold globally within just five days of its release.
Krafton reported that 'Subnautica 2' achieved 1 million sales shortly after its early access launch, and exceeded 2 million copies sold within the first 12 hours. The game has continued to perform well, reaching 4 million sales in just five days.
User engagement metrics are also on the rise. The peak number of concurrent users on Steam reached 467,000, with an average of 1.3 million active users daily. Total playtime has accumulated to 28.57 million hours.
User feedback has been overwhelmingly positive. Currently, there are over 73,000 reviews on Steam, with a user rating of 'very positive' (91% positive rate). Players have highlighted the realistic underwater graphics powered by Unreal Engine 5 and the exploration-focused storytelling as key strengths.
The game has received praise for its expanded deep-sea exploration elements and survival-centric gameplay, appealing to a global audience. Analysts note that despite being in early access, the game exhibits a high level of polish and continues to thrive commercially.
Unknown Worlds plans to implement updates based on user feedback in the future. These updates will aim to enhance the immersion of deep-sea exploration by adjusting creature aggression and awareness ranges, as well as improving the usability of survival tools.
Fernando Melo, the executive producer of Subnautica 2, expressed gratitude to players worldwide for their enthusiastic support, stating, "We are deeply thankful to the global players who have dived into this alien ocean with a passion beyond our expectations. Early access is a process of completing the game together with players, and we will actively incorporate user feedback to provide a more profound exploration experience."
* This article has been translated by AI.
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