The Korea Creative Content Agency (KOCCA), in collaboration with the Ministry of Culture, Sports and Tourism, is set to host the 'Korea Indie Game Showcase.' This initiative aims to enhance the competitiveness of domestic indie games and expand their reach in international markets through major exhibitions in the second half of the year.
On August 13, KOCCA announced its support for participation in the 'Busan Indie Connect Festival 2026 (BIC 2026),' the largest indie game festival in Korea, and the global gaming exhibition 'Gamescom 2026.'
The Korea Indie Game Showcase is designed to promote the achievements of domestic indie games and provide multifaceted support for their entry into overseas markets. KOCCA is assisting indie game developers from the production stage to release and international expansion by facilitating participation in both domestic and international exhibitions.
Earlier this year, KOCCA operated the '2026 Korea Indie Game Showcase at BitSummit' during Japan's largest indie game exhibition, BitSummit Punch, held in Kyoto in May.
According to KOCCA, the number of business consultations at BitSummit Punch more than doubled compared to the previous year. Additionally, the number of interest registrations for products on the Steam platform, which can lead to actual sales post-launch, also increased.
Last year, the Korean pavilion at Gamescom saw the number of participating companies rise from 13 to 16, with 513 on-site consultations and an estimated economic impact of around $14 million. Gamescom B2C exhibition participation was supported for the first time last year, with participant NeoJPL securing approximately $2 million in investments.
KOCCA will operate the '2026 Korea Indie Game Showcase at BIC' from August 14 to 16 at BEXCO in Busan, featuring five outstanding domestic indie games: Diving Studio's 'The Newspaper of That Day,' Sun Games' 'Light Odyssey,' Odysseyer's 'Belaster,' Oblikon's 'Net Raiders,' and Project Morum's 'Lone Chef.'
Following this, the '2026 Korea Indie Game Showcase at Gamescom' will take place at the Korean pavilion in Cologne, Germany, later this month.
The Korean pavilion at Gamescom 2026 will showcase ten games, including MapleFly's 'Project Revenant,' Scanopener's 'Dungeon Settlers,' Studio BibiBibi's 'MonoWave,' Steam Flask's 'Alchemist,' Silophone's 'Irony,' Outdoor Operation's 'Blackout: Zero Point,' Urban Oasis' 'Hellpunk: Purgatorium,' Yeb Studio's 'The Planetarian,' JoYu Studio's 'Katuva's Poacher,' and Project Morum's 'Lone Chef.'
KOCCA will provide participating companies with pre-event promotional strategy analysis and tailored promotional support based on these insights. The agency also plans to host on-site events to attract visitors to the Korean pavilion at international exhibitions.
In December, KOCCA is set to hold the '2026 Korea Indie Game Showcase,' featuring the final 20 selected works from the indie game development competition 'Korea Indie Game Dev Camp.'
Kim Sung-jun, head of KOCCA's Game New Technology Division, stated, "We hope this event, linked to major indie game exhibitions in the second half of the year, will provide an opportunity for outstanding domestic indie games to communicate directly with users, enhance their competitiveness, and solidify their foundation for international expansion. We will actively support domestic indie game developers to achieve tangible results in overseas markets through diverse support tailored to the characteristics of each event."
* This article has been translated by AI.
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